محاضرات الذكاء الاصطناعي
المحاضرة الخامسة، البحث العدائي
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0:00 مقدمة
07:30 Adversarial Games
12:13 Zero-Sum Games
18:55 Value of a State
20:22 Adversarial Game Trees
27:22 Tic-Tac-Toe Game Tree
31:18 Minimax algorithm
33:15 Minimax Implementation
38:40 Minimax Properties
45:22 Minimax Efficiency
48:26 Resource Limits, Evaluation Functions
1:05:24 Thrashing
1:15:37 Game Tree Pruning
1:19:52 Alpha-Beta Pruning