شرح ازاي تعمل لعبة SHOOTING برمجة حركة اللاعب || Unity | [معتمد]
دورة صناعة لعبة SHOOTING
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قائمة الدروس | 20 درس
التعليقات
دورات ذات صلة
دورة معتمدة اون لاين مجانية Develop a robust and extensible artificial intelligence system that syncs with characters' animations
Use state machine behaviors and animation curves to drive game logic
Design smart NPCs (non-player characters) that interact with their world in realistic ways
Understand fundamental game AI concepts like envionement navigation, pathfinding, A*, state machines, animation state machines, etc.
Import and animate multiple characters in less time with animation re-targeting
Use ragdoll physics to support body part specific damage along with more realistic death animations (and re-animations)
Implement screen effects that indicate player damage during attacks
Identify and prepare assets, models, and animations for your game
Learn how to use Unity's Mecanim system in conjunction with root motion animation and navigation mesh based pathfinding. Ahmed Sabry - أحمد صبري